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Archive of posts tagged perlin noise

Perlin Noise Generator

Posted by Hyena on 7 January 2013, 7:53 am

As raster data consumes a lot of memory it is not always optimal to store the data that only represents randomly generated textures. Instead these textures could be generated on demand which exposes the concept of procedural generation. Generation of such textures is rather slow but turns out that it could be optimized by the …

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Filed under Research | Tagged C++, perlin noise

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