Thesis: Fluid Morphing for 2D Animations

In June 2014 I defended my Master’s Thesis: Fluid Morphing for 2D Animations. The thesis includes a C++ library and demo programs that allow arbitrary *.PNG images to be morphed in a fluid and fully automated fashion. The paper can be accessed here:

The source code can be downloaded from here. It is also available at GitHub.

Below are some of the results taken from the original paper:

And here is the development progress footage:

If you like the software, please consider a donation by sending bitcoins to 1Erich1YUdkUAp9ynf4Rfw2ug8nBtuUmMu.